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1. PvE players/corps vs. PvP players/corps separation - in Player Features and Ideas Discussion [original thread]
I have a better idea. The would be "PVE players" just go play a PVE game. End of drama.
- by Karim alRashid - at 2011.10.14 22:42:00
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2. afk cloaking ?? - in Player Features and Ideas Discussion [original thread]
Herold Oldtimer wrote: -Cloaked ships can not use scanning, directional or probing, as it will interfere with their cloak systems. (exception is the stealth recon) Regarding probes - This is a pretty serious nerf to exploration ships - covo...
- by Karim alRashid - at 2011.10.14 16:20:00
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3. afk cloaking ?? - in Player Features and Ideas Discussion [original thread]
Robert Caldera wrote: who shoots at hulk from 86km??? No fuckign idea, it apparently does not work, not clear why the poster above was concerned about the stealth bomber's range.
- by Karim alRashid - at 2011.10.14 14:32:00
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4. afk cloaking ?? - in Player Features and Ideas Discussion [original thread]
Baneken wrote: It saddens to see that people just don' get it how easily a hulk dies no matter what or the cans it happens to be mining in to or haulers hauling those cans. All you need is 1 bs rat, a few cruisers and your hulk is dead, unless ...
- by Karim alRashid - at 2011.10.14 09:12:00
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5. High sec pvp....Think CoD in Eve - in Player Features and Ideas Discussion [original thread]
Sorry for derailing the topic a bit, indeed it was clear from the very first post that you don't mean instancing.
- by Karim alRashid - at 2011.10.13 20:54:00
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6. High sec pvp....Think CoD in Eve - in Player Features and Ideas Discussion [original thread]
XXSketchxx wrote: Karim alRashid wrote: Internet tough guy words. The point is, if your fight becomes "instanced" you are no longer in the single shard that is Eve. No one can potentially interfere. Yea, I agree. That's why I'm aski...
- by Karim alRashid - at 2011.10.13 19:45:00
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7. High sec pvp....Think CoD in Eve - in Player Features and Ideas Discussion [original thread]
Emperor Salazar wrote: Are you trying to sound stupid or is that just happening naturally? For you there's no doubt. Quote: The point is everything in Eve should have an impact on something else. Instanced fights would mean less "real...
- by Karim alRashid - at 2011.10.13 19:07:00
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8. High sec pvp....Think CoD in Eve - in Player Features and Ideas Discussion [original thread]
Emperor Salazar wrote: Karim alRashid wrote: Please, explain me Situation 1: two guys docked in a station. That's all. Situation 2: two guys dueling in an instance (ohnoes, I said the I-word) , you can't touch them while they are still ther...
- by Karim alRashid - at 2011.10.13 18:53:00
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9. High sec pvp....Think CoD in Eve - in Player Features and Ideas Discussion [original thread]
Please, explain me Situation 1: two guys docked in a station. That's all. Situation 2: two guys dueling in an instance (ohnoes, I said the I-word) , you can't touch them while they are still there. And by dueling I mean dueling - not ratting, min...
- by Karim alRashid - at 2011.10.13 18:32:00
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10. NERF CLOAKING NOW. - in Player Features and Ideas Discussion [original thread]
Really, don't you feel embarrassed like this, whining and wailing on forums like a little girl?
- by Karim alRashid - at 2011.10.13 16:02:00
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11. High sec pvp....Think CoD in Eve - in Player Features and Ideas Discussion [original thread]
Cpt Fina wrote: Karim alRashid wrote: Cpt Fina wrote: It's the difference of stumbling upon a wild animal in the forest and go to the zoo to watch it in a cage. Perhaps a better analogy would be a bar fight vs. a boxing match. As lo...
- by Karim alRashid - at 2011.10.10 08:53:00
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12. High sec pvp....Think CoD in Eve - in Player Features and Ideas Discussion [original thread]
Cpt Fina wrote: It's the difference of stumbling upon a wild animal in the forest and go to the zoo to watch it in a cage. Perhaps a better analogy would be a bar fight vs. a boxing match. As long as boxing matches do not preclude bar fig...
- by Karim alRashid - at 2011.10.10 08:24:00
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13. High sec pvp....Think CoD in Eve - in Player Features and Ideas Discussion [original thread]
ShahFluffers wrote: The idea smacks of "instancing" which has no place in a "sandbox" type game. Yo, idiot, you are the first one to mention the word "instancing", in fact the original post explicitly says "Scanning out and using the accel...
- by Karim alRashid - at 2011.10.10 08:09:00
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14. High sec pvp....Think CoD in Eve - in Player Features and Ideas Discussion [original thread]
Cpt Fina wrote: Arena PvP would water down the uniqueness and quality of PvP in EvE., even more so than factional warfare allready have done with its artificially created (non player made) conflict. Player made PvP arenas are possible to creat...
- by Karim alRashid - at 2011.10.10 07:36:00
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15. Incursion MOM Loot - in Player Features and Ideas Discussion [original thread]
Herping yourDerp wrote: Karim alRashid wrote: You gotta be kidding? Why don't just shoot the ninja looter? Oh, because it's highsec ? Then less reward for playing in a zero risk environment is justified by all means. hello, to post on...
- by Karim alRashid - at 2011.10.10 05:43:00
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16. Incursion MOM Loot - in Player Features and Ideas Discussion [original thread]
You gotta be kidding? Why don't just shoot the ninja looter? Oh, because it's highsec ? Then less reward for playing in a zero risk environment is justified by all means.
- by Karim alRashid - at 2011.10.09 21:09:00
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17. High sec pvp....Think CoD in Eve - in Player Features and Ideas Discussion [original thread]
Joe Risalo wrote: Karim alRashid wrote: I would definitely sign up for this, especially when the other PvP option is being an f1-f8 slave monkey to a 0.0 RMTing mogul. Provided that the combat is very real, i.e. the ships and pods explode, ...
- by Karim alRashid - at 2011.10.09 20:44:00
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18. High sec pvp....Think CoD in Eve - in Player Features and Ideas Discussion [original thread]
I would definitely sign up for this, especially when the other PvP option is being an f1-f8 slave monkey to a 0.0 RMTing mogul. Provided that the combat is very real, i.e. the ships and pods explode, one can loot them and losers have to earn ISK ...
- by Karim alRashid - at 2011.10.09 17:14:00
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19. t2 BPOs.... - in Player Features and Ideas Discussion [original thread]
Where are you hard cold numbers, which show that T2 ships market is dominated by ships produced from T2 BPOs ?
- by Karim alRashid - at 2011.09.28 21:03:00
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20. Redesign of 0.0 local and intelligence gathering tools - in Player Features and Ideas Discussion [original thread]
Thinking some more, I came to like the idea of grid scope probe range - in effect making available to the pilot multiple "remote overviews", with the added benefit of reusing existing overview code.
- by Karim alRashid - at 2011.09.10 12:48:00
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